This week our very own Rachel Booth @otrach will be hosting a chat looking at gaming a meaningful occupation or a Damaging occupation?
In 2018 the World Health Organisation added gaming disorder to its list of mental health conditions.
‘Gaming disorder is characterised by a pattern of persistent or recurrent gaming behaviour (‘digital gaming’ or ‘video-gaming’), which may be online (i.e., over the internet) or offline.
- impaired control over gaming (e.g., onset, frequency, intensity, duration, termination, context);
- 2) increasing priority given to gaming to the extent that gaming takes precedence over other life interests and daily activities;
- Continuation or escalation of gaming despite the occurrence of negative consequences.
The behaviour pattern is of sufficient severity to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning.
The pattern of gaming behaviour may be continuous or episodic and recurrent.
The gaming behaviour and other features are normally evident over a period of at least 12 months in order for a diagnosis to be assigned, although the required duration may be shortened if all diagnostic requirements are met and symptoms are severe.’
What I thought was interesting about this definition was the use of occupation functioning.
So for this week’s #OTalk I through it might be interesting to explore the use of this occupation, as a treatment tool and how as an occupational therapist we might work with someone who is given this diagnosis.
Do you game? If so what type and why?
How much time do you spend gaming in an average week?
What are you thoughts on the world health organisation adding addiction to gaming as category of mental disorder?
Do you used gaming, as an intervention/treatment? If so how and why?
How might an occupational therapist work with someone who’s gaming behaviour pattern is of sufficient severity to result in significant impairment occupational functioning?
On the whole do you feel Gaming is a meaningful or damaging occupation?
Host: Rachel Booth @OT_rach
Support on OTalk account: @Colourful_OT
162 Avg Tweets/Hour
11 Avg Tweets/Participant
Data for #OTalk can be up to 15 minutes delayed